In this game, that tendency is scaled back quite a bit. As the Mario Kart franchise has progressed, Nintendo has added more and more randomness in the form of powerful weapons (the POW block, for example), and in Mario Kart Wii this sometimes felt remarkably unfair and frustrating. In a few small ways, the game even improves on its inspiration. A game this derivative can never be great, but Sonic & SEGA All-Stars Racing manages to be very, very good. SEGA has given these fans a chance to get back in the driver's seat, learn some new courses, and relive Sonic-themed stages instead of Mario-themed ones for a change. Mario Kart titles usually come around only once per console, and in the two years since Mario Kart Wii released, plenty of fans have mastered the tracks and set the game aside. That doesn't get in the way of the fun, though. In all but name, this is nothing more than a track pack for Mario Kart Wii. There's even a multiplayer arena-based battle mode. Almost all the items are re-skinned Mario Kart weapons (red shells become red rockets, green shells become green boxing gloves, mushrooms become Sonic shoes, etc.). You even get speed boosts for long drifts, doing stunts in the air, and timing your acceleration at the beginning of the race correctly. The drifting technique seems eerily familiar. Steering your vehicle, whether done with the Wii Wheel, the Nunchuk, or the Classic Controller (there's no Gamecube controller support), feels exactly the same as it did before. It's that this is a near-perfect replica of Mario Kart Wii. It's not even that this game's creative and zany track design takes lots of cues from the kart racers that came before. It's not just that Sonic & SEGA All-Stars Racing is a kart racer with cartoonish characters taken from a company's various franchises. It's even more surprising to find that Sonic & SEGA All-Stars Racing holds up pretty well with a white plastic steering wheel in hand.īefore we compliment the game further, though, let's dwell on SEGA's pure (say it again) shamelessness. It is a little surprising to see the game released on the Wii itself, where it will have to compete with the real deal, though. So, it's not surprising to see SEGA make a shameless (and we do mean shameless) copy of it for the PS3 and Xbox 360. There's no doubt about it: Mario Kart Wii was a great game, and non-Wii owners missed out on it.
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